Money Hog
"Oh no, an evil witch has turned you into a pig! You have to collect a million dollars (two million, if playing on hard) before midnight, otherwise you shall remain a pig forever!"
Money Hog is an action arcade platformer thing. The goal is to collect one or two million dollars (depending on the chosen difficulty) without dying.
Rules:
- By collecting coins you can increase the base bonus multiplier, which increases the amount of points you gain by collecting more coins or killing enemies.
- If you can kill multiple enemies in a row without touching the ground or getting hit, you gain a score multiplier.
- Gems will give a lot of points, especially if you have a good multiplier.
- Stars will make you invincible for five seconds and when the star powerup is active, your score multiplier does not drop to zero if touching the ground.
- Hearts will recover one hit point.
- If you hit the bottom of the screen, you are dead.
- Getting above the top of the screen does not kill you immediately, but if you remain there for three seconds, you die.
Controls:
Gamepad controls are listed inside the parentheses:
- Arrow keys (or dpad/analogue stick): move the player character
- Spacebar/Z (or (A) ): jump
- Down + Jump: jump down from a bridge (only works on a bridge!)
- Left Ctrl/X (or (B)/(X) ): headbutt
- Enter/Esc (or (Start) ): pause
Keyboard keys might vary on depending on your locale. If you have a non-QWERTY keyboard, Z and X keys might be the keys on the same location, i.e. on the bottom-left part of the keyboard, but the keys itself might be different.
Gamepad controls are not explained in-game, unlike keyboard controls, since I ran out of space.
Known bugs:
- If you beat the game, the "record" score does not get updated (i.e. if you collect a million dollars in the normal mode, and then start a new game, your record score is not set to a million dollars for some reason)
Source code:
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (5 total ratings) |
Author | Jani Nykänen |
Genre | Platformer, Action |
Made with | Audacity, Bfxr, GIMP |
Tags | 2D, Arcade, challenging, Colorful, Pixel Art |
Code license | MIT License |
Asset license | Creative Commons Attribution v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Xbox controller |
Links | Source code |
Comments
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Looks great and it's fun to play!
It looks great with fun gameplay. Which library did you use to make this?
The game was created using my self-made game engine that uses only standard web APIs (WebGL, WebAudio, whatever that gamepad API is called etc.), so in practice, I didn't really use a single "library".
Money Hug Gameplay
Well done! I feel this is the kind of game I would've seen selling on shelves during the 8-bit era.